About

I started my creative journey as a storyteller looking to work in the video game industry. Along the way I have found passion for the related fields of 3D art and game design. Now my goal is to use all of my skills to create impactful experiences in video games and film.
I am currently finishing my senior year at Indiana University South Bend, majoring in Informatics and Interactive Media Arts with a concentration in 3D. Since the beginning of 2023, I have worked as the 3D printing technician on campus. In 2024, I received a research grant from IUSB to make an animation that explains and visualizes the science behind the "Shark Tickler" device created by IUSB's physics department.
Other significant projects include Sanctuary and LC50. Sanctuary is an animated short film for which I wrote the story and created the assets, textures, rigs, animation, scene composition, and renders. LC50 is an interactive story, where the reader's choices dictate the ending. There are a total of 12 possible ending combinations.
I look forward to connecting with other passionate artists and designers.